Everything is Dolphins

Everything is Dolphins is a role playing game hovering somewhere between side scroller video game, talking animal fairy tale, and triptastic fun.  It's a pen and paper RPG that you play at a table, not a computer RPG - don't be confused.  It's also an art book with work by a selection of high and low and elsewhere artists. 

 

Sean McCarthy

This is the first book in a forthcoming series, The Hutchingsonian Presents, texts that occupy the Bermuda Triangle between game history, game play, and high art.

The Hutchingsonian Institution has grown out of a project I manage, the Play Generated Map and Document Archive. PlaGMaDA collects and preserves gaming ephemera created for or during actual game play. Used character sheets, game maps, notes and scribbles: any mark made on paper is fair game. The conceit of the archive is that game ephemera are a sort of folk art, and have a value both aesthetic and academic. Such items usually wind up in trash bins, but PlaGMaDA aims to interrupt that process and preserve these items for the future.